Biff and Chip - Season 2

Season 2

Episodes

Chip's Big Escape
After making promises to both Biff and Wilf, Chip pretends to be ill to get out of playing with Biff. But can he escape when Doctor Biff and Anneena confine him to his sick bed?

Box Pirates
As Dad arrives home with a mystery package, he finds himself set upon by three pirates: Biff, Chip and Kipper. They have their eyes set on the large box packaging, which they think will be perfect to make their very own pirate ship in the garden. But, as their piratical creation takes shape, Wilf and Wilma spy on them from next door and are quickly inspired to make their own pirate ship too. On either side of the fence, the children's swashbuckling creations soon become larger and more colourful as they each compete to see whose ship will be the best.

Floppy's Play Date
On the day of a special tea party with Mum and Mrs Page, Mrs Patel brings a surprise guest: Angel the dog. Everyone immediately falls in love with this cute little pup. Angel seems so much better behaved than Floppy, who keeps getting the blame for lots of naughty things. But when Chip begins to suspect that Angel isn't as angelic as she seems, he must find a way to clear Floppy's name and catch Angel in the act.

Saving Splodge
After discovering Dad's favourite childhood teddy in a box of old toys, Biff enlists Gran's help to make him good as new again. But will Dad love the new improved Splodge?

Pizza Night
Biff and Chip help Mum and Dad get ready for a special pizza night to celebrate their tenth wedding anniversary. But with Mum cooking up chaos and the children in charge of Dad's outfit, there are sure to be a few surprises.

Floppy Sitting
The Robinson's are off for a break at the beach and have asked the Pages to look after Floppy while they're away. Wilf and Wilma jump at the chance, keen to prove they can look after a pet and perhaps get a dog of their own one day. But when a playful Floppy proves to be quite the handful, Wilf and Wilma go to great lengths to get Floppy under control.
With the house in a mess, Mrs Page's plants destroyed and her favourite slippers covered in slobber, they soon begin to question whether they're ready for a pet after all.

Fairy Post
When a glittery letter is accidentally posted to their house, Biff, Chip and Kipper become convinced that it belongs to a fairy. They set off with Gran to deliver it to the rightful recipient, but with only a smudged name and address to go on, they have to use their best fairy-tracking skills to follow the clues and find the letter's true twinkly winged owner.

Duet Disaster
Mum and Mrs Page have rather rashly agreed to play music together on their recorders, but they soon find that they're not as good as they once were. Cue a cacophony of awful squeaks and honks! Biff, Wilf and Wilma each try to help their nervous mum practice. But, with neither Mum nor Mrs Page showing any sign of improvement, the children set about trying to find excuses to get them out of the big performance later that day.
Will the recorder duet go ahead, and what will everybody think when they discover the two mums are truly bad at playing?

Sleepover
Lee is enjoying his first ever sleepover at Kipper's house when he realises that his teddy has gone missing. Determined to find it, he begins scouting round the house and encounters Biff and Chip behaving very suspiciously, whispering about something under the stairs. Spooky shadows and strange noises convince Lee that Biff and Chip must be hiding a monster, and that it has taken his teddy bear. With Kipper's help, Lee must find the courage to face the monster and get his beloved teddy back.

Fun Run
Biff and friends help the community fun run stay on track after Mrs Page forgets to put up arrows to mark the way. Will the runners find the finish, and who'll win best costume?

Secret Spies
After Biff upsets Chip by reading their favourite spy comic without him, she and Kipper must mount a daring secret spy mission to deliver the comic to Chip and say sorry.

The Great Plane Robbery
After Chip's new model aeroplane goes missing, he and Wilf become detectives to track down the dastardly person who took it. Will they crack the case and find whodunnit?

Gardening Wizard
Inspired by his beautiful flowers, Biff and Anneena think Grandpa Chen must use magic to make them grow and try some of his magic techniques to help their own flowers bloom.

Number 1 Ninja Fairy
When both Kipper and Lin are determined to be the one and only ninja fairy in their game, Lee runs a competition to judge who is worthy of the title.

Games Night
Chip is determined to win the prize in a Robinsons v Pages special games night, packed with fun-filled party games. But who'll win in the end, and does it really matter?

Jurassic Art
When the dinosaur art class, choir and fitness groups all book the community centre at the same time, can Nadim the ‘sing-o-saurus' help them all have a roar-some time together?

Sea Cakes
When the washing machine floods the kitchen, Biff and Chip go on an imaginative adventure, diving deep under the ocean to retrieve some special sea cakes for their desert island.

Treasure Hunters
When Biff, Chip and Nadim get their hands on a special metal detector, they set off to find the lost treasure of the allotment. But will they find it, and what is the treasure?

Earworm
Mr Page can't stop singing, and when Biff, Chip and Wilf learn it's all because of an earworm, they set about trying to find out what an earworm is and if they can get rid of it.
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