Marvel's Hulk and the Agents of S.M.A.S.H. - Season 2

Season 2

Episodes

Planet Hulk Part 1
The Hulks discover the Leader stowed away on board the ship, but retribution must wait, as the Agents of S.M.A.S.H. have to fight Ronan the Accuser and his Kree soldiers to save an old foe: Ego the Living Planet. But when Galactus comes to consume Ego the Living Planet, the Agents of S.M.A.S.H. must put themselves at risk to save the lives of their two enemies.

Planet Hulk Part 2
The Agents of S.M.A.S.H. must work together with Ego the Living Planet to fight with Galactus and his latest herald Firelord.

Hulking Commandos
On Halloween, the Agents of S.M.A.S.H. have to work with Nick Fury's Howling Commandos to prevent Dormammu from breaking into our dimension and turning all of humanity into Mindless Ones.

Fear Itself
The Hulks must face each of their greatest fears in order to stop the Null from crossing through a worm hole to reap ruin upon Earth.

Guardians of the Galaxy
The Agents of S.M.A.S.H. team up with their old friends the Guardians of the Galaxy to stop the Skrulls from using the Hulks' gamma powers to create super-powered Skrulks!.

Future Shock
The Hulks finally return to Earth only to discover that they're centuries too late as the High Evolutionary devolved all humans into primitive beasts. He devolves the Hulks too, but Skaar is unaffected and steps up to save the team and all of mankind.

A Druff is Enough
When A-Bomb brings an alien aboard the ship, he puts the team at risk when it starts taking over, jeopardizing the team's only shot at getting back to Earth.

Homecoming
When the team triumphantly returns to Earth, despite being accused of destroying Vista Verde, they find the town under rule of a new general: General Abomination.

Spidey, I Blew Up the Dinosaur
When the Leader blows Devil Dinosaur up into gigantic proportions and lets him loose on New York City, it's up to Spider-Man and the Agents of S.M.A.S.H. to stop him.

The Strongest One There Is
A-Bomb starts to doubt his strength as an Agent of S.M.A.S.H. and must learn to use his other attributes against the incredibly strong Xemnu the Titan, an intergalactic fighting champion, for the fate of Earth.

The Dopplesmashers
When the Hulks are framed by Abomination for attacking the S.H.I.E.L.D. Tri-Carrier, they must face evil gamma-powered doppelgangers of themselves in order to save Nick Fury.

The Big Green Mile
The Hulks are locked up by Abomination in the super villain prison where many of their enemies now reside.

The Green Room
The Agents of S.M.A.S.H. track the Leader to a deserted island but get stuck in a deadly maze where they are forced to battle the Hulk's dark side - in physical form.

The Defiant Hulks
Hulk reluctantly fills in as Mayor of Vista Verde while Red and Skaar leave the team to start their own webcast as super villain bounty hunters - their first target: Abomination.

Enter, The Maestro
While saving Earth from a potentially catastrophic meteorite, the Hulks come face to face with a future version of Hulk who might not be the hero they think he is.

The Tale of Hercules
The Hulks travel to ancient Greece and team up with Hercules to stop Pluto from turning everyone on Earth to stone.

Banner Day
Hulk allows himself to be turned back into Bruce Banner but then struggles with the decision when Ronan launches an alien attack.

Wheels of Fury
The Agents of S.M.A.S.H. attempt to help Iron Man subdue Mainframe in a gladiatorial roller derby game for the fate of the planet, but are faced with a challenge when they discover only She-Hulk knows how to skate.

Days of Future Smash Part 1: The Dino Era
Hulk chases Leader back in time to the Jurassic era, but their actions result in present Earth being taken over by dinosaurs. Hulk battles Leader in the past to save all of time.

Days of Future Smash Part 2: Smashguard
Hulk follows Leader back in time to the Viking Era and teams up with young Thor and Loki. The Agents of S.M.A.S.H. fight to stop "All Father" Leader from taking over the planet.

Days of Future Smash Part 3: Dracula
Hulk follows Leader back in time to the Victorian era and unites the Howling Commandos against Dracula, who wants to shroud the Earth with Leader's gamma cloud, allowing vampires to prey night and day.

Days of Future Smash Part 4: The Hydra Years
Chasing Leader through time to World War II, Hulk teams up with Captain America to stop Red Skull. In the present, the Agents of S.M.A.S.H. fight to free the world from Hydra.

Days of Future Smash Part 5: The Tomorrow Smashers
Finally catching up to Leader in the present, Hulk reunites with the Agents of S.M.A.S.H. However, he's unexpectedly whisked into the future by teenage Smashers who battle the Leader's threats.

Spirit of Vengeance
While escorting Abomination to stand trial for his crimes, the Hulks run into Ghost Rider, who has come to make both Abomination and Red atone for the wrongful deeds of their past.

Planet Monster Part 1
Hulk is torn between his two teams - the Agents of S.M.A.S.H. and the Avengers - as both team up to save Earth from a Kree armada led by the Supreme Intelligence.

Planet Monster Part 2
The Agents of S.M.A.S.H. and the Avengers must work together to free Hulk from the Supreme Intelligence and prevent the destruction of Earth.
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