White Thunder (3)

Season 12Episode 1325 minMay 1, 2004
White Thunder (3)
The White Ranger steals the Rangers' Stego Zord and combines it with his Drago Zord to form the Dino Stegozord, which promptly blasts the Thundersarus Megazord apart. While a trio of auxiliary Zords are sent into battle, Conner dukes it out with the White Ranger and unlocks his Super Dino Mode in the process. Later, Tommy discovers the White Ranger's true identity as Trent, but is encased in amber before he can tell the others.
White Thunder (3) has aired on May 1, 2004 at 12:00 PM
Previous EpisodeNext Episode

Trailer

We do not have any trailers for this episode

Recently Updated Shows

Recently updated shows that might be of your interest.
Celebrity Family Feud
Running

Celebrity Family Feud

Teams of celebrities and their families face off to name the top responses to questions posed to 100 people.

GenreFamily
Critical Role
Running

Critical Role

Voice actor Matthew Mercer leads a group of fellow voice actors on epic Dungeons & Dragons campaigns. These familiar voices bring the audience into the full experience of D&D, allowing imaginations to soar as the characters embark on adventures. This is Critical Role!

The Last Woodsmen
Running

The Last Woodsmen

The Last Woodsmen takes us deep into the secluded wilderness with these courageous and highly skilled loggers as they literally risk their lives. It's a rarely explored, dangerous business which translates to incredibly engrossing television.

On a floating barge hundreds of miles from civilization, veteran logger Jared Douglas puts everything on the line to harvest the largest timber in the world. One misstep in this high-risk industry could cost tens of thousands of dollars, or even a life. Joining him at the edge of the world is a tight-knit crew of lumbermen who, with only axes and hand-held power saws, take down massive, highly valuable trees that can be worth up to $70K each.

Press Your Luck
Running

Press Your Luck

A game of wits, strategy and high stakes as contestants try to avoid the iconic WHAMMY for a chance at life-changing cash and prizes.

House of Guinness
Running

House of Guinness

Dublin, 1868. The Guinness family patriarch is dead, and his four children -- each with dark secrets to hide -- hold the brewery's fate in their hands.